Crash Time 5 Release Date



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In 'Crash Time 5 - Undercover' you will experience non-stop racing action, and embark on a high-octane manhunt, with thrilling car chases and lots of explosive missions! Get ready for a dangerous undercover operation and smash the criminal smuggling ring. For Crash Time 5: Undercover on the Xbox 360, the GameFAQs information page shows all known release data and credits. Publisher Conspiracy Entertainment has confirmed that a sequel to the 2008 driving game Crash Time: Autobahn Pursuit is on the way for Xbox 360. No release date or platform info has been set.

Crash Time 5: Undercover System Requirements

Minimum system requirements

• Windows XP 32 Bit, Windows Vista/7 32/64 Bit, current Service Pack
• Processor:
· Single Core: Intel Pentium 4 with 2,8 GHz or comparable with SSE2
· Multi Core: Intel Core 2 with 2,0 GHz or comparable with SSE2
• 2 GB RAM
• AGP 8x / PCI-E / integrated graphics:
· Shader Modell 4.0 Hardware Support, min. 256 MB VRAM
· NVidia GeForce 8600 GT / ATI Radeon HD 2600
• DirectX® 9.0c compatible sound card
• approx. 3 GB free hard disc space
• DVD-ROM drive, keyboard
• Recommended: Xbox 360 Controller

Crash Time 5: Undercover Game – Overview – Free Download – Specs – RIP – Screenshots – PC – Compressed – Torrent/uTorrent Type of game: Racing PC Release Date: May 17, 2013 Developer/Publishers: DTP Entertainment Crash Time 5: Undercover (1.59 GB) is a Racing video game.Developed and published by DTP Entertainment.It was released on May 17, 2013. With a title like Crash Time you should be able to deduce that this game is not to be taken too seriously, it is just a bit of fun, a tongue-in-cheek racing game. It is not as dramatic as say NFS The Run. I had a lot of fun with Crash Time 5, having to use gadgets adds a new technical element to a game that is already rather challenging.

Recommended system requirements
Crash

• Windows XP 32 Bit, Windows Vista/7 32/64 Bit, current Service Pack
• Processor:
· Single Core: Core 2 Duo E6700 2.66GHz or Athlon 64 X2 Dual Core 4200+
• 3 GB RAM
• Graphics Card: GeForce 9800 GT or ATI Radeon HD 4850
• DirectX® 9.0c compatible sound card
• approx. 3 GB free hard disc space
• DVD-ROM drive, keyboard
• Recommended: Xbox 360 Controller

Crash Time 5 Release Date

Crash Time 5: Undercover - Short description


As usual Ben and Semir have found themselves a gang of criminals that is way too
big, for which they’ve now got to make life difficult. But as usual - it kind of looks
the other way round. The gang is controlled by eight gangsters, each of whom rule
over their own different territories. In order to get to the gangsters Ben and Semir
have to infiltrate the Organisation. Always when one of the two is undercover, the
other is on hand as a cop in order to get the gangsters put behind bars. So that
they don’t get rumbled, the pair switch roles for every job. So that they can stay in
business Ben and Semir also have to take part in the illegal race series, which sees
all of the other couriers lining up on the start line. Only the ones who get to the
front will get the new jobs.
You have to take out one boss on each level in order to progress to the next. Only
when you have taken out every boss can you then smash the Organisation. For
each boss you take out, you also receive additional new vehicles.

Source: Wikipedia, Game's homepage


Game Screenshots

Comments

Developer(s)Synetic
Publisher(s)
  • NA:Crave Entertainment
EngineUnreal Engine 3
Platform(s)Microsoft Windows, Xbox 360
ReleaseWindows
Xbox 360
  • EU: May 8, 2008
Genre(s)Driving

Crash Time: Autobahn Pursuit (known in the United Kingdom as Crash Time and in the rest of Europe as Alarm für Cobra 11: Crash Time) is a mission-based driving game released for the PC in 2007 and Xbox 360 in 2008, and a sequel to Alarm für Cobra 11: Nitro. It is based on the German television series Alarm für Cobra 11 – Die Autobahnpolizei, and features several characters from the show working their way through criminal cases set in fictitious versions of the city streets of Cologne, and the autobahn in North Rhine Westphalia. The developers created a 'Pathfinder' to ensure that the AI vehicles do not always follow the same path during a pursuit. It was not received well by critics, with graphics and plot being of concern. Four sequels have been released on Xbox 360 and through online content provider Steam.

Gameplay[edit]

Screenshot from Xbox 360 version of Crash Time: Autobahn Pursuit.

The player assumes the role of one of several officers in the fictional Cobra 11 team, from the television series Alarm für Cobra 11 – Die Autobahnpolizei, a police unit in Germany assigned to patrol the Autobahn and other road networks. The player usually takes the role of either Chris Ritter or Semir Gerkhan, but there is one early mission (Beginner's Luck) where the player takes the place of a contender. The officers are charged with stopping and questioning suspects about various criminal activities. The game presents the player with a series of fictional 'cases' which need to be solved in order to progress. The cases themselves are set in 2007.[1]

Development[edit]

The game was developed for the Xbox 360 by Synetic and published in North America by Crave Entertainment with a release date of 5 August, 2008.[2] In Europe the game was published by RTL Playtainment, a subsidiary of RTL Television, and was released on 9 May, 2008.[2] The PC version was released on 7 November 2007.[3]

Using an improved version of the Crash Time: Autobahn Pursuit game engine developed for Mercedes-Benz World Racing,[4] Synetic also developed a 'pathfinder' system to allow AI controlled vehicles to choose their own route to a destination, so that no two pursuits are the same. According to Andreas Leicht, product manager at Synetic, creating the 'pathfinder' system was the most difficult and time-consuming part of the development cycle.[4] The scenery runs at a polygon count of 1,200,000 triangles per scene[4] with a damage model based on physical impulses during a collision, in which the vertex basis is deformed. In addition, visual damage to the animated model is triggered if the deformation exceeds specified limits, meaning that the cars not only deform but that parts can break and fall off.[4]

City design for the game was based on real life architecture using industrial buildings, inner city districts and railway stations as models, although the game does not contain an entire real city. The development team sourced several thousands photos, texture DVDs as well as researching books and videos to obtain a 'real' look for the cities.[4]

Reception[edit]

Crash Time: Autobahn Pursuit
Aggregate score
AggregatorScore
Metacritic44[5]
Review scores
PublicationScore
Eurogamer4/10[6]
IGN3.5[7]
OXM (UK)40%[8]
Cheat Code Central6/10[9]
TGN7/10[10]
Xbox World36%[11]

The IGN Xbox Team rated Crash Time: Autobahn Pursuit as one of the five worst driving games on Xbox 360, mainly referring to the German police setting to the game, and the poor voice acting in the English-language versions.[12] In a review for IGN by Ryan Geddes there was criticism that what could have been an exciting game has been reduced to the mundane.[7] The difficulty curve was labelled 'inconsistent', with 'cakewalk levels being followed immediately by nearly impossible ones'.[7] The 'Cases' mode was criticised as the player cannot tell how many missions are left until the case is completed, making the planning of a game session impossible. The missions have been described as boring and dull.[6]

There was praise for the crashes,[7] and it has been noted that the explosions are poor, but their resulting debris is a nice touch. Francis Clarke of AceGamez stated that the graphics are not acceptable for a modern game with textures not standing up to close scrutiny, and a clipping effect when driving through fields.[13] There has been criticism that the vehicles in the game pop-up, which is emphasised by the speed at which the player is travelling.[6]

Sequels[edit]

Crash Time 2: Burning Wheels[edit]

Crash Time 4

On February 27, 2009, IGN reported that a sequel to Crash Time: Autobahn Pursuit is to be released for under the names Crash Time: Burning Wheels in Europe and Crash Time 2 in the United Kingdom. This game will feature more open world environments where the first game is more linear.[14] An overhead map will be included for the first time in the series, as demonstrated in the demo available on Xbox Live Marketplace.[15] New escort missions have been confirmed by the Entertainment Software Rating Board (ESRB), as has the feature that 'players can drive onto a field and plow into cows, which shatter into 'cartoony' t-bone steaks upon impact'. The ESRB has also commented on mentions of drugs, prostitution and one instance of sexual innuendo in reference to the new escort style missions.[16]Crash Time 2 was released on Xbox 360 in Europe on 27 November 2008,[17] and on Steam on 27 August 2009.[18]

Crash Time 3: Highway Nights[edit]

At the 2009 Tokyo Game Show, the trailer for Crash Time III (known as Crash Time: Highway Nights in the US) premiered,[19] This game features over 200 km of roads and over 32 km² of playable environments, and the player has the chance to choose their own way to proceed through missions, for example instead of simply blocking off an opponent the player can choose to immobilise the vehicle in order to complete the mission. The story follows the pursuit and investigation into a terrorist unit. Crash Time 3 features night time missions for the first time in the series.[20] A single player demo was released on Xbox Live Marketplace on 9 December 2009.[21]Crash Time 3 was released on Steam on 25 November 2009,[20] and on Xbox 360 in Europe on 27 November 2009.Also available on cloud based gaming - Onlive

Crash Time 4: The Syndicate[edit]

Crash Time 4: The Syndicate was launched in 2010 featuring new gameplay and plot.[citation needed] Set in the city of Cologne, Crash Time 4 initially impressed with an Xbox 360 demo well received but was marred by negative critic reviews and a delayed release date outside of Germany. This game is the best selling game in the series.

Crash Time 5: Undercover[edit]

Crash time 5 release date releaseDownload crash time 5

Crash Time 5: Undercover was released in late 2012 as a sequel to Crash Time 4. The game has not been released in the US but has been released in Germany.

Crash Time 5 Release Date Release

References[edit]

  1. ^The 'Murder at km 109' case has an answering machine that prints out a date of Friday, March 30th, and March 30, 2007 was on a Friday.
  2. ^ ab'Crash Time: Autobahn Pursuit Xbox 360 release data'. GameFAQs. Retrieved 2009-11-13.
  3. ^'Crash Time (PC-DVD)'. Amazon.co.uk. Retrieved 2009-11-13.
  4. ^ abcde'Panogames — Alarm for Cobra 11 Crash Time'. Panogames. Retrieved 2009-11-13.
  5. ^'Crash Time (Xbox360) reviews'. Metacritic. Retrieved 2017-01-20.
  6. ^ abcGibson, Ellie. 'Shame Train Roundup review'. Eurogamer. Retrieved 2009-11-13.
  7. ^ abcdGeddes, Ryan. 'IGN: Crash Time: Autobahn Pursuit review'. IGN. Retrieved 2009-11-13.
  8. ^'Crash Time'. Official Xbox Magazine UK (July 2008): 94.
  9. ^Kondolojy, Amanda. 'Crash Time: Autobahn Pursuit Review'. Cheat Code Central. Retrieved 2009-12-13.
  10. ^'Crash Time'. TGN. Retrieved 2009-12-13.
  11. ^'Crash Time: Autobahn Pursuit'. Xbox World 360 UK (August 2008): 80.
  12. ^IGN Xbox Team. 'Cheers & Tears - Racing Games'. IGN. Retrieved 2009-11-13.
  13. ^Clarke, Francis. 'Crash Time PC video game review'. AceGamez. Retrieved 2009-11-13.
  14. ^'IGN: Crash Time Gets Sequel'. IGN. 2009-02-27. Retrieved 2009-11-22.
  15. ^'Xbox LIVE Marketplace - Crash Time 2'. Microsoft Corporation. Retrieved 2009-12-13.
  16. ^'ERSB rating for Autobahn Polizei'. ERSB. Retrieved 2009-11-22.
  17. ^'Crash Time II release information'. GameFAQs. Retrieved 2009-12-13.
  18. ^'Crash Time 2 on Steam'. Valve. Retrieved 2009-12-13.
  19. ^'Crash Time 3 Video Game'. GameTrailers. Retrieved 2009-12-13.
  20. ^ ab'Crash Time 3 on Steam'. Valve. Retrieved 2009-12-13.
  21. ^'Xbox LIVE Marketplace - Crash Time 3'. Microsoft Corporation. Retrieved 2009-12-13.

Crash Time 5 Release Date Countdown

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